Diablo II Runewords

Runewords were an expansion pack feature that utilized a combination of runes in socketed items to “create” a totally new set of stats for Diablo II. This feature will not be returning in Diablo III, but there will be plenty of other ways to produce and create items.

Diablo 3 has runes, although they’re socketed into skills rather than things.

Removed from Diablo 3

The D3 Team’s decision to not bring back runewords is based on a number of issues. RWs were overpowering, which resulted to a lack of equipment variation, but more importantly, the designers believe they have superior ideas for things in Diablo 3. Better item diversity and item creation techniques.

Diablo II Runewords

These runewords allowed players to socket certain sequences of runes into weapons, armor, helms, or shields, to create new items with impressive lists of stats, making them much like Uniques. Thanks to the new very high-level runewords that were added in the v1.10 and v1.11 patches, runewords became the most powerful type of item. This caused some mudflation, especially due to all of the rune duping that went on to provide the extremely hard to obtain high level runes.

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